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Disastrous Consequences Forum > Server Discussion > Build your Holiday! > View Post
Dec 13, 2013 3:50 PM
dragon7350 wrote:
Can I change offer custom meshes? It would be nothing too drastic. Just the occasional indents and b...
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Disastrous Consequences Forum > Server Discussion > Some ideas > View Post
Dec 11, 2013 2:53 AM
dragon7350 wrote:
jefejefejefe wrote:
So any solution we choose has consequences.


Disastrous Consequences.

Mind = blown.

Lol I me... [read more]
Disastrous Consequences Forum > Server Discussion > Some ideas > View Post
Dec 11, 2013 2:52 AM
dragon7350 wrote:
jefejefejefe wrote:
So any solution we choose has consequences.

Mind = blown.
Disastrous Consequences Forum > Server Discussion > Build your Holiday! > View Post
Dec 05, 2013 2:22 PM
jefejefejefe wrote:
Yeah, the original block texture is a bit on the ugly side. I've got a couple of ideas. I could us...
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Disastrous Consequences Forum > Server Discussion > D-E-K and DC merger > View Post
Dec 04, 2013 9:06 PM
Sorry for delays everyone- I'm in the midst of studying for final exams and writing pointless papers... [read more]
Disastrous Consequences Forum > Server Discussion > Balance > View Post
Nov 16, 2013 4:47 PM
jefejefejefe wrote:
What's actually changed is monster damage bonus and damage reduction, and this is based on the lowes...
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Disastrous Consequences Forum > Server Discussion > Balance > View Post
Nov 16, 2013 1:51 PM
Additionally, I believe it was DoubleMint who said monsters were doing too much damage on this serve... [read more]
Disastrous Consequences Forum > Server Discussion > Balance > View Post
Nov 16, 2013 1:45 PM
Cribbage,

I can definitely see where you are coming from. I remember playing before the engineer ... [read more]
Disastrous Consequences Forum > Server Discussion > D-E-K and DC merger > View Post
Nov 11, 2013 8:22 AM
Good morning (afternoon, evening) everyone,

Subclasses for the engineer and medic/monster are alm... [read more]
Disastrous Consequences Forum > Server Discussion > The Monster and Medic Subclass > View Post
Nov 06, 2013 12:12 PM
dragon7350 wrote:
Yeah, sounds good to me. Does the current base medic do half damage?

Great! Yes, currently, the mon... [read more]
Disastrous Consequences Forum > Server Discussion > Monsters Changes > View Post
Nov 06, 2013 12:16 AM
Just an update(from over two years ago!). All non-UT monsters have been removed(DoomPawns, Pokemon, ... [read more]
Disastrous Consequences Forum > Server Discussion > The Engineer Subclass > View Post
Nov 05, 2013 11:46 PM
dc_demonslayer wrote:
Take the link turrets out. They are not healed by the link sent and can be overpowering by themselv...
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Disastrous Consequences Forum > Server Discussion > The Monster and Medic Subclass > View Post
Nov 05, 2013 11:41 PM
All reasonable posts, and Demon has a good point in regards to adren.

Weapon damage for medics is... [read more]
Disastrous Consequences Forum > Server Discussion > The Monster and Medic Subclass > View Post
Nov 04, 2013 5:22 PM
dragon7350 wrote:
As I have played medic a bit, I will share my thoughts.

Personal Experience with the Classes:
Me...
[read more]
Disastrous Consequences Forum > Server Discussion > AM Class > View Post
Nov 04, 2013 4:54 PM
dc_demonslayer wrote:
This class, above all, needs to be balanced better. It is something that I noticed on the old DC se...
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Disastrous Consequences Forum > Server Discussion > The Monster and Medic Subclass > View Post
Nov 04, 2013 1:48 AM
The Monster and Medic class, I believe, were originally split in the old(pre-200) days of DruidsRPG(... [read more]
Disastrous Consequences Forum > Server Discussion > The Engineer Subclass > View Post
Nov 04, 2013 1:43 AM
The Engineer class, unlike others, is team-work oriented. One engineer isn’t much; a low or mid le... [read more]
Disastrous Consequences Forum > Server Discussion > Build your Holiday! > View Post
Nov 04, 2013 1:25 AM
Greetings everyone!
Jefe has implemented a fun way to celebrate the holidays on the server: buildin... [read more]
Disastrous Consequences Forum > Server Discussion > D-E-K and DC merger > View Post
Nov 03, 2013 2:21 PM
Greetings everyone,

It's been nice to meet and play with a few of you, and I hope to get to know ... [read more]
Disastrous Consequences Forum > Maps > Rezway II > View Post
Oct 31, 2013 11:25 PM
Maybe a change in gravity field? Like in Morpheus or Phobos. Not exactly sure how gravity makes raci... [read more]
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